GGC
  • Projects
    • Hanji: Unfolding Memories
    • Battle of Svensksund
    • Virtual Rovaniemi
    • Kinnarps Desktop Showroom
    • Finland Hall
    • Battle of Svensksund
    • ARLines at Vienna - Welt Kompakt?
    • ARLines at MIT
    • Vesala AR app
    • ARLines at CVAF 2019
    • Holographic Experimentation Device - MAC São Paulo
    • BOO - Animation Demo
    • Data Mapping
    • Tapio Showroom
    • Kultur Kontakt AR exhibition
    • YouTopia
    • MetaCity in Vienna
    • ARlines at Boston
    • Black Madonna
    • Virtual Amos Rex
    • Crossed Lines
    • Dividing Lines
    • Dance Museum
    • Interaffective Swings
    • Genelec Web Showroom
    • Look Again
    • Finnair Xmas Virtual Flight
    • Yle Tokyo Olympics 3D Assets
    • Fortum Fennovoima VR
    • Lonkero Virtual Concert
    • Hartwall Jafa Filter
    • Heureka VR
    • MASP.ETC.BR
    • Accenture 3D VR Assets
    • Yotto Virtual Concert
    • MAM São Paulo Immersive Mural
    • Memory of Amnesia
    • Museum of the Others
    • Helsinki Biennial 2020
    • Neon Festival
    • Panobike and Mobilke
    • Fortum CGL
  • About
  • Research
    • The Open Source Heritage
  • Lecturer and Education
    • AR and games for education
    • AR grafitti at School - Vienna
    • Basement Go!
    • Ludicidade
    • Memory Go!
    • Relocating Grafitties
    • Senac AR activities
    • Urban Noises - São Paulo, Brazil
    • Urban Noises - Palermo, Italy
    • Lambes na Laje // AR
    • Augmented SoundScapes
    • AR in the Cultural Field | Regina SK
  • News & Media
  • Projects
    • Hanji: Unfolding Memories
    • Battle of Svensksund
    • Virtual Rovaniemi
    • Kinnarps Desktop Showroom
    • Finland Hall
    • Battle of Svensksund
    • ARLines at Vienna - Welt Kompakt?
    • ARLines at MIT
    • Vesala AR app
    • ARLines at CVAF 2019
    • Holographic Experimentation Device - MAC São Paulo
    • BOO - Animation Demo
    • Data Mapping
    • Tapio Showroom
    • Kultur Kontakt AR exhibition
    • YouTopia
    • MetaCity in Vienna
    • ARlines at Boston
    • Black Madonna
    • Virtual Amos Rex
    • Crossed Lines
    • Dividing Lines
    • Dance Museum
    • Interaffective Swings
    • Genelec Web Showroom
    • Look Again
    • Finnair Xmas Virtual Flight
    • Yle Tokyo Olympics 3D Assets
    • Fortum Fennovoima VR
    • Lonkero Virtual Concert
    • Hartwall Jafa Filter
    • Heureka VR
    • MASP.ETC.BR
    • Accenture 3D VR Assets
    • Yotto Virtual Concert
    • MAM São Paulo Immersive Mural
    • Memory of Amnesia
    • Museum of the Others
    • Helsinki Biennial 2020
    • Neon Festival
    • Panobike and Mobilke
    • Fortum CGL
  • About
  • Research
    • The Open Source Heritage
  • Lecturer and Education
    • AR and games for education
    • AR grafitti at School - Vienna
    • Basement Go!
    • Ludicidade
    • Memory Go!
    • Relocating Grafitties
    • Senac AR activities
    • Urban Noises - São Paulo, Brazil
    • Urban Noises - Palermo, Italy
    • Lambes na Laje // AR
    • Augmented SoundScapes
    • AR in the Cultural Field | Regina SK
  • News & Media
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Black Madonna is an interactive mural with augmented reality designed by Cedric Vise for the festival Beyond Walls 2017, in Lynn. As a afrofuturism-inspired mural, the idea was to create an animated experience with AR, to expand the elements of the painting. In collaboration with Cedric Vise, my main role was to setup the app for AR, create the animated elements and implementing the final augmented version on site. 

As my first collaboration with Cedric and the Dudley Square Studios, we worked all together to create an AR layer for his mural commissioned by Beyond Walls, in a local residence program. I worked directly with Cedric, helping him with to merge analog and digital art, defining the input and output for the AR application, creating the animation and doing all the implementation.

The project uses a freemium application for AR (Aurasma), and the creation process took 4 weeks of discussion, creation of the animations, definition of the layers and effects to be implemented. The most complicated part was the study of the trigger (the mural image) to be used in the AR application, making sure all the angles were interactive.
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Beyond the Walls

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  • Projects
    • Hanji: Unfolding Memories
    • Battle of Svensksund
    • Virtual Rovaniemi
    • Kinnarps Desktop Showroom
    • Finland Hall
    • Battle of Svensksund
    • ARLines at Vienna - Welt Kompakt?
    • ARLines at MIT
    • Vesala AR app
    • ARLines at CVAF 2019
    • Holographic Experimentation Device - MAC São Paulo
    • BOO - Animation Demo
    • Data Mapping
    • Tapio Showroom
    • Kultur Kontakt AR exhibition
    • YouTopia
    • MetaCity in Vienna
    • ARlines at Boston
    • Black Madonna
    • Virtual Amos Rex
    • Crossed Lines
    • Dividing Lines
    • Dance Museum
    • Interaffective Swings
    • Genelec Web Showroom
    • Look Again
    • Finnair Xmas Virtual Flight
    • Yle Tokyo Olympics 3D Assets
    • Fortum Fennovoima VR
    • Lonkero Virtual Concert
    • Hartwall Jafa Filter
    • Heureka VR
    • MASP.ETC.BR
    • Accenture 3D VR Assets
    • Yotto Virtual Concert
    • MAM São Paulo Immersive Mural
    • Memory of Amnesia
    • Museum of the Others
    • Helsinki Biennial 2020
    • Neon Festival
    • Panobike and Mobilke
    • Fortum CGL
  • About
  • Research
    • The Open Source Heritage
  • Lecturer and Education
    • AR and games for education
    • AR grafitti at School - Vienna
    • Basement Go!
    • Ludicidade
    • Memory Go!
    • Relocating Grafitties
    • Senac AR activities
    • Urban Noises - São Paulo, Brazil
    • Urban Noises - Palermo, Italy
    • Lambes na Laje // AR
    • Augmented SoundScapes
    • AR in the Cultural Field | Regina SK
  • News & Media