Imaginative teachers for a better education...
As part of the graduate program of Capacitar Education Centre this discipline was created for professors and teachers interested in learn analog and augmented games for educational purposes. The graduate program is coordinated by the professor and researcher Tiago Eugênio.
During 3 days, a group of professionals learned about the history of game, the process of creation, the concept of Homo Ludens and the use of augmented reality as a tool. The result was 3 interactive game boards, about national themes, to teach Brazilian geography, local biomes and native culture.
During 3 days, a group of professionals learned about the history of game, the process of creation, the concept of Homo Ludens and the use of augmented reality as a tool. The result was 3 interactive game boards, about national themes, to teach Brazilian geography, local biomes and native culture.